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Mobile Software Design Patterns and Architecture Training Overview


Chapter 1. Introduction to Software Design Patterns

  • Software Design Pattern
  • History of Design Pattern
  • Describing a Pattern
  • Risks and Criticisms
  • Resources
  • Summary

Chapter 2. Mobile Application Architecture

  • The Model View Controller (MVC) Pattern
  • Advantages of MVC
  • The Model Layer
  • Controller Responsibilities
  • Controller in Android
  • View Layer in Android
  • Model Layer Issues in Mobile Applications
  • Controller Layer Issues
  • View Layer Issues
  • Cross Cutting Issues
  • Mobile Architecture and Pattern Resources
  • Summary

Chapter 3. Application Lifecycle Patterns

  • One Time Application Initialization
  • Implementation: Android Application Initialization
  • Per Screen Initialization
  • Implementation: Android Activity Initialization
  • Reduce Memory and CPU Usage from Unmapped Screen
  • Implementation: Android Unmapped Activity
  • Trapping Low Memory Situation
  • Implementation: Android Low Memory Warning
  • Summary

Chapter 4. Basic Presentation Tier Patterns

  • Introduction
  • Usage Pattern Based UI Design
  • Tabbed Interface Pattern
  • Tabbed Interface in Android
  • Vertically Scrollable List Pattern
  • Scrollable List in Android
  • Master Detail Navigation Pattern
  • Example Navigation
  • Navigation in Android
  • Split View Pattern
  • Android: Implement Split View
  • Summary

Chapter 5. Basic Model Layer Patterns and Architecture

  • Single Tier Architecture
  • Two Tier Architecture
  • Three Tier Architecture
  • Facade Pattern
  • Application Service Pattern
  • Data Access Object (DAO)
  • Data Transfer Object (DTO) Pattern
  • Android Data Storage Options
  • Service Invocation Pattern
  • Android - Making a GET Request
  • Android - Making a POST Request
  • Choosing a Data Format
  • Android XML Parsing Options
  • Authentication Issues
  • Android - Using Basic Authentication
  • Android - Using Custom Authentication
  • Summary

Chapter 6. Background Processing Patterns

  • Asynchronous Task Execution Pattern
  • Task Execution Architecture
  • Android: Asynchronous Task Execution
  • The AsyncTask API
  • Doing the Work
  • Starting Work
  • Updating GUI From the Task
  • Canceling a Task
  • Off Screen Work Pattern
  • Android: Implement a Service
  • Creating a Service
  • Starting and Stopping a Service
  • Summary

Chapter 7. Advanced Presentation Tier Patterns

  • Device Dimension Specific UI Pattern
  • Android: Dimension Specific UI
  • Handling Orientation Change
  • Android: Handling Orientation Change
  • Toolbar Pattern
  • Android: Toolbar
  • Search Interface Pattern
  • Android: Search Interface
  • Pagination Pattern
  • Detail Iteration Pattern
  • Loading Images from the Internet
  • Summary

Chapter 8. Advanced Model Layer Patterns

  • Network Data Caching Pattern
  • Implementing Caching
  • Offline Execution Pattern
  • Store and Forward Pattern
  • Data Synchronization Pattern
  • Simple Data Synchronization Algorithm
  • Sharing Content with Other Applications
  • Android: Sharing Content with Other Applications
  • Allow Sharing Content to Your Application
  • Android: Sharing Content to Your Application
  • Summary

Chapter 9. Location Based Services Patterns

  • Obtaining Current Location
  • Android: Obtaining Current Location
  • Points of Interest (POI) Search Pattern
  • Spatial Search
  • Proximity Alert Pattern
  • Geocoding Pattern
  • Reverse Geocoding Pattern
  • Map View Pattern
  • One Click Driving Direction Pattern
  • Geo Tagging Pattern
  • Summary

Chapter 10. Mobile Anti-patterns

  • What are Anti-patterns?
  • Slow Application Start Up
  • Uncooperative Applications
  • Obtrusive Notifications
  • Excessive Authentication Restriction
  • Excessive Presumption
  • Excessive Network Usage
  • No Offline Support
  • Improper Orientation Support
  • Hidden Background Activity
  • Unique UI Behavior
  • Summary

 

 

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Course Schedule
  Start Date  City  Price  
 9/11/2017
 $1895
Enroll
 10/30/2017
 $1895
Enroll

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